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MINA ITEMS DATABASE

Items

This item database is part of the Mina Guide Hub. Full item detail pages will be added later; this page first helps players compare item types, broad acquisition notes, and route usefulness at a glance.

Current Coverage

Compact item index for this C6 pass.

30

Item entries

5 Upgrade3 Economy2 Currency2 Main objective2 Key Item+13 more categories
CurrencyCurrency

Bones

Global

Effect

Upgrade currency and general spending resource

How to Get

Enemy drops, pickups, shops, rewards, or caches are possible sources; exact tables will be expanded in a later item guide

Progression Use

Economy planning

Overview

Main resource/currency framework entry for upgrade planning, kept partial until exact drop values, spending rules, and loss behavior are verified in-game.

Use Case

Economy planning, shopping, and upgrade preparation.

How to Get

Enemy drops, pickups, shops, rewards, or caches are possible sources; exact tables will be expanded in a later item guide

Beginner Tips

  • Track spending needs before committing resources to optional purchases.

Related Items

Shop and upgrade service NPCsBoss prep economyChecklist: currencyChecklist: upgradesChecklist: economy

Sources

Existing GamesLand Mina item framework · Public Mina coverage · Existing GamesLand Mina item data

CurrencyCurrency

Bonestone

Global

Effect

Economy, upgrade, or exchange context

How to Get

Exact acquisition method will be expanded in a later item guide

Progression Use

Economy planning

Overview

Higher-value economy/resource framework entry tracked separately from Bones until exact name, use, and conversion rules are confirmed.

Use Case

Economy planning, shopping, and upgrade preparation.

How to Get

Exact acquisition method will be expanded in a later item guide

Beginner Tips

  • Track spending needs before committing resources to optional purchases.

Related Items

Shop, exchange, or upgrade service NPCsRelated boss context will be expanded later.Checklist: currencyChecklist: economyChecklist: verification-will be expanded in a later item guide

Sources

Existing GamesLand Mina item framework · Existing GamesLand Mina item data

HealingSurvival item

Healing Vial

Early game

Effect

Restore health based on available recovery rules

How to Get

Reported as early normal-play support; exact wording and timing will be expanded in a later item guide

Progression Use

Survival foundation

Overview

Healing-resource framework entry tied to Mina's recovery loop; exact capacity, refill behavior, and upgrade links remain partial.

Use Case

Survival planning and safer route attempts.

How to Get

Reported as early normal-play support; exact wording and timing will be expanded in a later item guide

Beginner Tips

  • Treat recovery resources as part of route planning, not only emergency buttons.

Related Items

Related NPC details will be expanded later.Beginner boss prepChecklist: healingChecklist: survivalChecklist: early

Sources

Existing GamesLand Mina item framework · Public Mina coverage · Existing GamesLand Mina item data

ResourceCombat resource

Sidearm Energy

Global

Effect

Powers sidearms and ranged or utility options

How to Get

Resource behavior will be expanded in a later item guide in-game checks

Progression Use

Combat planning

Overview

Resource framework entry for sidearm use, kept partial until the exact meter name, refill behavior, and upgrade interactions are verified.

Use Case

Combat planning

How to Get

Resource behavior will be expanded in a later item guide in-game checks

Beginner Tips

  • Use this entry as a broad checklist note until exact item details are expanded.

Related Items

Related NPC details will be expanded later.Projectile and utility boss prepChecklist: sidearmsChecklist: resourceChecklist: combat

Sources

Existing GamesLand Mina item framework · Public Mina coverage · Existing GamesLand Mina item data

ObjectiveMain objective

Spark Generator Objective

Tenebrous Isle

Effect

Main progression objective and route-planning anchor

How to Get

Complete major route objectives; exact count and order need in-game verification

Progression Use

Main progression

Overview

Main-route objective context for Mina's investigation, tracked as route framework rather than a final collectible count.

Use Case

Route tracking and objective cleanup.

How to Get

Complete major route objectives; exact count and order need in-game verification

Beginner Tips

  • Use this entry as a checklist reminder until full route notes are added.

Related Items

Mina, Baron Lionel, Thorne; exact context will be expanded in a later item guideGenerator route bossesChecklist: main-objectiveChecklist: generatorChecklist: route

Sources

Existing GamesLand Mina item framework · Public Mina coverage · Existing GamesLand Mina item data

Key ItemKey Item

Key Item

Global

Effect

Open, unlock, activate, or progress route gates

How to Get

Normal progression, rewards, or exploration; exact source will be expanded in a later item guide

Progression Use

Progression gate

Overview

Generic key-item framework entry for progression objects whose exact in-game names, gates, and pickup locations are not verified yet.

Use Case

Progression gate

How to Get

Normal progression, rewards, or exploration; exact source will be expanded in a later item guide

Beginner Tips

  • Use this entry as a broad checklist note until exact item details are expanded.

Related Items

Related NPC details will be expanded later.Related boss context will be expanded later.Checklist: key-itemChecklist: routeChecklist: verification-will be expanded in a later item guide

Sources

Existing GamesLand Mina item framework · Existing GamesLand Mina item data

Dungeon KeyKey Item

Dungeon Key

Area-specific

Effect

Unlock locked doors, route gates, or area progression checks

How to Get

Exploration, boss reward, shop, or quest source will be expanded in a later item guide verification

Progression Use

Locked-route planning

Overview

Dungeon or area-key framework entry for locked-route planning without claiming exact door, room, or single-use behavior.

Use Case

Locked-route planning

How to Get

Exploration, boss reward, shop, or quest source will be expanded in a later item guide verification

Beginner Tips

  • Use this entry as a broad checklist note until exact item details are expanded.

Related Items

Related NPC details will be expanded later.Related boss context will be expanded later.Checklist: key-itemChecklist: dungeonChecklist: locked-route

Sources

Existing GamesLand Mina item framework · Existing GamesLand Mina item data

Shop ItemShop

Shop Item

Settlement or shop route

Effect

Purchasable utility, resource, or progression support

How to Get

Purchased from a shop or service NPC; exact inventory will be expanded in a later item guide

Progression Use

Economy and preparation

Overview

Shop inventory framework entry for purchasable goods, kept partial until exact shopkeepers, prices, and stock rules are confirmed.

Use Case

Economy planning, shopping, and upgrade preparation.

How to Get

Purchased from a shop or service NPC; exact inventory will be expanded in a later item guide

Beginner Tips

  • Use this entry as a broad checklist note until exact item details are expanded.

Related Items

Shopkeepers and service NPCsBoss preparation context will be expanded in a later item guideChecklist: shopChecklist: economyChecklist: items

Sources

Existing GamesLand Mina item framework · Existing GamesLand Mina item data

Quest ItemQuest

Quest Item

Quest-dependent

Effect

Advance side quests, service quests, or route objectives

How to Get

NPC interaction, exploration, minigame, boss, or hidden-room source will be expanded in a later item guide verification

Progression Use

Quest tracking

Overview

Quest-item framework entry for turn-ins, objectives, and NPC-related progression without claiming exact trigger order.

Use Case

Route tracking and objective cleanup.

How to Get

NPC interaction, exploration, minigame, boss, or hidden-room source will be expanded in a later item guide verification

Beginner Tips

  • Use this entry as a checklist reminder until full route notes are added.

Related Items

Quest-giversRelated boss context will be expanded later.Checklist: questChecklist: npcChecklist: verification-will be expanded in a later item guide

Sources

Existing GamesLand Mina item framework · Existing GamesLand Mina item data

MaterialUpgrade

Upgrade Material

Global

Effect

Upgrade costs or service requirements

How to Get

Exact material sources and quantities need manual verification

Progression Use

Upgrade planning

Overview

Generic upgrade-material framework entry for weapon, health, capacity, or service upgrades whose exact costs are not verified.

Use Case

Economy planning, shopping, and upgrade preparation.

How to Get

Exact material sources and quantities need manual verification

Beginner Tips

  • Mark upgrade-related items separately so later cleanup is easier.

Related Items

Upgrade service NPCsRelated boss context will be expanded later.Checklist: upgradeChecklist: materialChecklist: economy

Sources

Existing GamesLand Mina item framework · Existing GamesLand Mina item data

TrophyMinigame

Fish Board Trophy

Minigame route

Effect

Challenge, reward, or completion tracking

How to Get

Minigame objective or score threshold will be expanded in a later item guide exact verification

Progression Use

Minigame completion

Overview

Minigame or Fish Board reward framework entry, kept partial until exact trophy names, thresholds, and rewards are verified.

Use Case

Optional challenge tracking and route practice.

How to Get

Minigame objective or score threshold will be expanded in a later item guide exact verification

Beginner Tips

  • Practice the route first, then chase score or completion goals.

Related Items

Challenge hostNone confirmedChecklist: minigameChecklist: trophyChecklist: completion

Sources

Existing GamesLand Mina item framework · Existing GamesLand Mina item data

CloakEquipment

Cloak

Area coverage will be expanded in a later item guide.

Effect

Equipment, appearance, traversal, or defensive context will be expanded in a later item guide confirmation

How to Get

Exact acquisition method will be expanded in a later item guide

Progression Use

Equipment tracking

Overview

Equipment or appearance framework entry for cloak-related tracking, with exact effects and acquisition still unverified.

Use Case

Equipment tracking

How to Get

Exact acquisition method will be expanded in a later item guide

Beginner Tips

  • Use this entry as a broad checklist note until exact item details are expanded.

Related Items

Related NPC details will be expanded later.Related boss context will be expanded later.Checklist: equipmentChecklist: cloakChecklist: verification-will be expanded in a later item guide

Sources

Existing GamesLand Mina item framework · Existing GamesLand Mina item data

Capacity ItemUpgrade

Trinket Bag

Upgrade route

Effect

Increase or support trinket capacity/loadout planning

How to Get

Upgrade, shop, quest, or reward source will be expanded in a later item guide exact verification

Progression Use

Build planning

Overview

Capacity framework entry for trinket loadout expansion, kept partial until exact item name, cost, and source are confirmed.

Use Case

Progression planning once exact upgrade requirements are expanded.

How to Get

Upgrade, shop, quest, or reward source will be expanded in a later item guide exact verification

Beginner Tips

  • Mark upgrade-related items separately so later cleanup is easier.

Related Items

Upgrade service NPCRelated boss context will be expanded later.Checklist: trinketsChecklist: upgradeChecklist: capacity

Sources

Existing GamesLand Mina item framework · Existing GamesLand Mina item data

MapExploration

Map Item

Area-specific

Effect

Support navigation, region orientation, or cleanup planning

How to Get

Exact map source and availability need manual verification

Progression Use

Exploration planning

Overview

Map or map-support framework entry for exploration planning without claiming exact map coverage or room data.

Use Case

Exploration planning

How to Get

Exact map source and availability need manual verification

Beginner Tips

  • Use this entry as a broad checklist note until exact item details are expanded.

Related Items

Map or exploration service NPCNone confirmedChecklist: mapChecklist: explorationChecklist: cleanup

Sources

Existing GamesLand Mina item framework · Existing GamesLand Mina item data

Travel UnlockExploration

Travel Unlock

Global

Effect

Enable faster routing, backtracking, or area access

How to Get

Route activation, NPC service, objective, or exploration will be expanded in a later item guide verification

Progression Use

Backtracking support

Overview

Travel or shortcut framework entry for route planning while exact fast-travel, shortcut, or station behavior remains unverified.

Use Case

Backtracking support

How to Get

Route activation, NPC service, objective, or exploration will be expanded in a later item guide verification

Beginner Tips

  • Use this entry as a broad checklist note until exact item details are expanded.

Related Items

Travel or service NPCRelated boss context will be expanded later.Checklist: travelChecklist: shortcutChecklist: route

Sources

Existing GamesLand Mina item framework · Existing GamesLand Mina item data

RewardSecret

Hidden Chest Reward

Area-specific

Effect

Resource, item, upgrade, or completion reward will be expanded in a later item guide exact identification

How to Get

Open hidden chest after exploration or puzzle context; exact requirements will be expanded in a later item guide

Progression Use

Secret cleanup

Overview

Hidden-chest reward framework entry for secret tracking without claiming exact room location, contents, or count.

Use Case

Optional cleanup and secret-route planning.

How to Get

Open hidden chest after exploration or puzzle context; exact requirements will be expanded in a later item guide

Beginner Tips

  • Use this entry as a broad checklist note until exact item details are expanded.

Related Items

Related NPC details will be expanded later.Related boss context will be expanded later.Checklist: secretChecklist: chestChecklist: reward

Sources

Existing GamesLand Mina item framework · Existing GamesLand Mina item data

CacheResource

Resource Cache

Area-specific

Effect

Economy, healing, sidearm energy, or upgrade preparation

How to Get

Exploration, secrets, combat, or rewards will be expanded in a later item guide exact verification

Progression Use

Resource planning

Overview

Resource-cache framework entry for bundles, pickups, or hidden supplies whose exact contents and values are unverified.

Use Case

Resource planning

How to Get

Exploration, secrets, combat, or rewards will be expanded in a later item guide exact verification

Beginner Tips

  • Use this entry as a broad checklist note until exact item details are expanded.

Related Items

Related NPC details will be expanded later.Related boss context will be expanded later.Checklist: resourceChecklist: cacheChecklist: cleanup

Sources

Existing GamesLand Mina item framework · Existing GamesLand Mina item data

RewardMinigame

Minigame Reward

Minigame route

Effect

Completion, resource, item, or achievement progress will be expanded in a later item guide verification

How to Get

Clear minigame goal or score threshold; exact requirements will be expanded in a later item guide

Progression Use

Completion planning

Overview

Minigame reward framework entry for side activities, kept partial until exact rules, thresholds, and rewards are confirmed.

Use Case

Optional challenge tracking and route practice.

How to Get

Clear minigame goal or score threshold; exact requirements will be expanded in a later item guide

Beginner Tips

  • Practice the route first, then chase score or completion goals.

Related Items

Challenge hostNone confirmedChecklist: minigameChecklist: rewardChecklist: completion

Sources

Existing GamesLand Mina item framework · Existing GamesLand Mina item data

RewardBoss

Boss Reward

Boss route

Effect

Progression, economy, upgrade, or route unlock context will be expanded in a later item guide verification

How to Get

Defeat boss or complete associated objective; exact reward will be expanded in a later item guide

Progression Use

Boss progression

Overview

Boss-reward framework entry for progression, resources, or unlocks granted after fights, will be expanded in a later item guide exact reward verification.

Use Case

Boss progression

How to Get

Defeat boss or complete associated objective; exact reward will be expanded in a later item guide

Beginner Tips

  • Use this entry as a broad checklist note until exact item details are expanded.

Related Items

Related NPC details will be expanded later.Boss database entries will be expanded in a later item guide exact reward mappingChecklist: bossChecklist: rewardChecklist: route

Sources

Existing GamesLand Mina item framework · Existing GamesLand Mina item data

RewardSecret

Secret Reward

Area-specific

Effect

Completion, resource, item, or upgrade support will be expanded in a later item guide verification

How to Get

Discover and clear secret requirement; exact method will be expanded in a later item guide

Progression Use

Secret cleanup

Overview

Secret-reward framework entry for hidden rooms, optional fights, or puzzle rewards without exact route claims.

Use Case

Optional cleanup and secret-route planning.

How to Get

Discover and clear secret requirement; exact method will be expanded in a later item guide

Beginner Tips

  • Use this entry as a broad checklist note until exact item details are expanded.

Related Items

Related NPC details will be expanded later.Optional boss contextChecklist: secretChecklist: rewardChecklist: completion

Sources

Existing GamesLand Mina item framework · Existing GamesLand Mina item data

ExchangeEconomy

Exchange Item

NPC or shop route

Effect

Trade, service payment, quest turn-in, or upgrade requirement

How to Get

Exploration, shop, quest, reward, or economy source will be expanded in a later item guide exact verification

Progression Use

Economy and quest planning

Overview

Exchange-item framework entry for trade, service, or NPC turn-in systems whose exact values and requirements are not verified.

Use Case

Economy planning, shopping, and upgrade preparation.

How to Get

Exploration, shop, quest, reward, or economy source will be expanded in a later item guide exact verification

Beginner Tips

  • Use this entry as a broad checklist note until exact item details are expanded.

Related Items

Exchange or service NPCRelated boss context will be expanded later.Checklist: exchangeChecklist: npcChecklist: economy

Sources

Existing GamesLand Mina item framework · Existing GamesLand Mina item data

SellableEconomy

Sellable Item

Global

Effect

Possible sale, exchange, or economy support will be expanded in a later item guide verification

How to Get

Exact source and drop behavior need manual verification

Progression Use

Economy planning

Overview

Sellable-item framework entry for economy planning, will be expanded in a later item guide exact vendor support, item names, and sell values.

Use Case

Economy planning, shopping, and upgrade preparation.

How to Get

Exact source and drop behavior need manual verification

Beginner Tips

  • Use this entry as a broad checklist note until exact item details are expanded.

Related Items

Vendor or service NPCRelated boss context will be expanded later.Checklist: sellableChecklist: economyChecklist: resource

Sources

Existing GamesLand Mina item framework · Existing GamesLand Mina item data

RewardChallenge

Challenge Reward

Challenge route

Effect

Reward, completion, achievement, or resource context will be expanded in a later item guide verification

How to Get

Clear challenge requirement; exact rules and thresholds will be expanded in a later item guide

Progression Use

Challenge tracking

Overview

Challenge-reward framework entry for combat, traversal, minigame, or optional tasks whose exact reward conditions are unverified.

Use Case

Optional challenge tracking and route practice.

How to Get

Clear challenge requirement; exact rules and thresholds will be expanded in a later item guide

Beginner Tips

  • Practice the route first, then chase score or completion goals.

Related Items

Challenge hostRelated boss context will be expanded later.Checklist: challengeChecklist: rewardChecklist: achievement

Sources

Existing GamesLand Mina item framework · Existing GamesLand Mina item data

RewardMain objective

Generator Reward

Generator route

Effect

Main-route unlock, resource, or progression support will be expanded in a later item guide verification

How to Get

Complete Spark Generator objective; exact reward and order will be expanded in a later item guide

Progression Use

Main progression

Overview

Reward or unlock framework entry tied to Spark Generator progress, kept partial until exact objective payouts are confirmed.

Use Case

Route tracking and objective cleanup.

How to Get

Complete Spark Generator objective; exact reward and order will be expanded in a later item guide

Beginner Tips

  • Use this entry as a checklist reminder until full route notes are added.

Related Items

Mina, Baron Lionel, Thorne; exact context will be expanded in a later item guideGenerator route bossesChecklist: generatorChecklist: rewardChecklist: main-objective

Sources

Existing GamesLand Mina item framework · Existing GamesLand Mina item data

MaterialUpgrade

Underlab Upgrade Material

Underlab context will be expanded in a later item guide

Effect

Upgrade or service requirement

How to Get

Exploration, reward, shop, or service context will be expanded in a later item guide exact verification

Progression Use

Upgrade planning

Overview

Underlab-related upgrade-material framework entry, with exact service, cost, and source information will be expanded in a later item guide verification.

Use Case

Progression planning once exact upgrade requirements are expanded.

How to Get

Exploration, reward, shop, or service context will be expanded in a later item guide exact verification

Beginner Tips

  • Mark upgrade-related items separately so later cleanup is easier.

Related Items

Underlab service NPCRelated boss context will be expanded later.Checklist: underlabChecklist: upgradeChecklist: material

Sources

Existing GamesLand Mina item framework · Existing GamesLand Mina item data

MaterialUpgrade

Weapon Upgrade Material

Upgrade route

Effect

Weapon upgrade requirement

How to Get

Exploration, shop, reward, or service source will be expanded in a later item guide exact verification

Progression Use

Weapon planning

Overview

Weapon-upgrade material framework entry for sharpening, strengthening, or modifying weapons without claiming exact costs.

Use Case

Progression planning once exact upgrade requirements are expanded.

How to Get

Exploration, shop, reward, or service source will be expanded in a later item guide exact verification

Beginner Tips

  • Mark upgrade-related items separately so later cleanup is easier.

Related Items

Weapon upgrade service NPCBoss prep context will be expanded in a later item guideChecklist: weaponChecklist: upgradeChecklist: material

Sources

Existing GamesLand Mina item framework · Existing GamesLand Mina item data

Health UpgradeUpgrade

Health Upgrade Item

Upgrade route

Effect

Increase survivability, health, or recovery capacity will be expanded in a later item guide verification

How to Get

Upgrade, reward, shop, or exploration source will be expanded in a later item guide exact verification

Progression Use

Survival planning

Overview

Health-upgrade framework entry for max-health, vial, or survivability improvements will be expanded in a later item guide exact item verification.

Use Case

Progression planning once exact upgrade requirements are expanded.

How to Get

Upgrade, reward, shop, or exploration source will be expanded in a later item guide exact verification

Beginner Tips

  • Mark upgrade-related items separately so later cleanup is easier.

Related Items

Health or upgrade service NPCBoss prep context will be expanded in a later item guideChecklist: healthChecklist: upgradeChecklist: survival

Sources

Existing GamesLand Mina item framework · Existing GamesLand Mina item data

TokenEconomy

Economy Token

Global

Effect

Economy, exchange, service, or unlock context will be expanded in a later item guide verification

How to Get

Exact source and spending rules need manual verification

Progression Use

Economy tracking

Overview

Token-style economy framework entry for shop, service, exchange, or reward systems will be expanded in a later item guide exact in-game confirmation.

Use Case

Economy planning, shopping, and upgrade preparation.

How to Get

Exact source and spending rules need manual verification

Beginner Tips

  • Use this entry as a broad checklist note until exact item details are expanded.

Related Items

Shop, service, or exchange NPCRelated boss context will be expanded later.Checklist: tokenChecklist: economyChecklist: exchange

Sources

Existing GamesLand Mina item framework · Existing GamesLand Mina item data

CompletionCompletion

Completion Item

Global

Effect

Completion, checklist, achievement, or final-route tracking will be expanded in a later item guide verification

How to Get

Exploration, quest, secret, boss, or minigame context will be expanded in a later item guide exact verification

Progression Use

100% planning

Overview

Completion-tracking framework entry for final cleanup requirements without claiming exact item count or 100% route coverage.

Use Case

100% planning

How to Get

Exploration, quest, secret, boss, or minigame context will be expanded in a later item guide exact verification

Beginner Tips

  • Use this entry as a broad checklist note until exact item details are expanded.

Related Items

Related NPC details will be expanded later.Related boss context will be expanded later.Checklist: completionChecklist: cleanupChecklist: 100-percent

Sources

Existing GamesLand Mina item framework · Existing GamesLand Mina item data

PostgamePostgame

Postgame Item

Late game

Effect

Postgame cleanup, challenge, reward, or completion context will be expanded in a later item guide verification

How to Get

Exact postgame unlock condition will be expanded in a later item guide

Progression Use

Late cleanup

Overview

Postgame or late-cleanup framework entry for content that should not be treated as confirmed until postgame checks are complete.

Use Case

Late cleanup

How to Get

Exact postgame unlock condition will be expanded in a later item guide

Beginner Tips

  • Use this entry as a broad checklist note until exact item details are expanded.

Related Items

Related NPC details will be expanded later.Optional or late boss contextChecklist: postgameChecklist: completionChecklist: verification-will be expanded in a later item guide

Sources

Existing GamesLand Mina item framework · Existing GamesLand Mina item data